Hi I'm Tayo!
I'm a game programmer with 3 years of industry experience specialising in AI / NPCs. I also have a master's in Computer Games Programming and have made a variety of projects in Unity/Unreal for ~10 years. Linked below are a couple of my releases.
Frenzies is a round based multiplayer shooter where the rules change every round. I was responsible for implementing and maintaining the games bot characters/NPCs. In addition I created round types such as Boss Fight as well as various other systems such as an in-game announcer, a bot voice system and social mini games.
Reach is a singleplayer action adventure with a focus on creative movement and parkour. I was responsible for bringing the game to Playstation VR and optimisation.
Personal Projects